The Group Stage of #BBL10: A Retrospective

A look at the 56th and last group game of #BBL10, an analysis of the qualification system, a look at the innovations in this year’s BBL and some photographs.

The graphic which heads this post is the final group table of BBL10, screenshotted from cricinfo.com. In this post I look back at the 56th and final group game, analyse the qualifying system in place for this tournament and offer final views on the three innovations. I would like to say at this point, in case the rest of this post gives a wrong impression, that I have enjoyed the tournament, and my criticisms are offered in a constructive spirit.

STARS STUFF UP SEES THEM CRASH OUT OF BBL10

With Heat beating Scorchers to secure a qualifying place and Renegades final act of the tournament being to eliminate the Hurricanes the 56th and last group game, commentary of which was broadcast on five live sports extra presented a stark situation to the two combatants: Stars needed the full four points (three for the win and one for the Bash Boost) to qualify (with a sensible qualifying system they would already have been gone – more on this later). Sixers meanwhile needed the Bash Boost point at minimum to win the group, and a victory of any sort to do so outright rather than on net run rate.

With Stars needing all the points they had to get big runs in the first ten overs of their innings, but they failed to pick up this message. Nick Larkin, a known slow starter, was sent in at number three, and in this case provided the expected slow start and then failed to go on (11 off 16 balls). Then, at the end of the tenth, setting the Bash Boost target, Nic Maddinson came back for a second on the penultimate ball rather than leaving the big hitting Maxwell on strike. Two more accrued of the last ball of the tenth, leaving Stars on 72-3, and a modest target for the Sixers to claim the all-important first point of the game, which would ensure no Melbourne participation in the final stages (Renegades’ win had not altered their final position – last).

Overs 11-15, which included the Power Surge being taken for overs 14 and 15 were the best part of Stars’ day, as they scored 52-1 in that period to reach 125-4 at the three-quarter mark. They lost a little momentum in the closing stages, but three sixes in the final over boosted them to 177-6, a respectable total, though not very relevant as their poor handling of the first ten had likely cost them any chance of qualifying.

Faced with the situation they were in Stars should have front loaded their batting with all their biggest hitters, realising that their 20 over score would only be truly relevant if they went big in the first ten. Nick Larkin as a known slow starter should probably not have been picked for this match at all.

Sixers lost a couple of early wickets, but by the end of their four over power play were 43-2, 11 runs ahead of Stars at the same stage. They also outscored Stars in the second phase of the innings, albeit only by two runs, being 85-3 at the halfway point, and having already won the war, securing their own status as group winners and the elimination of the Stars, although a Pyrrhic victory in the final battle remained on for the Stars.

Overs 10-15 did not go especially well for the Sixers, who reached the three-quarter way stage at 126-5, 1 run ahead, but one wicket behind the Stars. They picked things up in the final quarter however, and in the end a boundary struck by Dan Christian of the penultimate ball of the match ensured that Stars would not even have a Pyrrhic victory to finish. Sixers deservedly topped the group, and I for one have no sympathy for the Stars, who made a complete mull of their approach to this game, and who in the words of Anne Robinson “Leave with NOTHING.”

A FLAWED
QUALIFICATION SYSTEM

Although it lent a few of the final group games an interest they might not otherwise have had, a qualification system that allows five teams out of eight to progress to the knockout stages has to be considered flawed. Firstly, in order to reward each qualifying team according to their placement the knockout phase is byzantine in the extreme. Secondly, it means that average teams are being rewarded – the teams in the 4th and 5th qualifying spots each recorded seven wins and seven losses, which does not deserve to be enough to progress. Tournaments that are organized on part league part cup lines should reward only teams who are exceptionally successful in the league phase – and losing as many games as you win is not exceptionally successful on any definition. My own preferred method for an eight team tournament would be as follows: three teams qualify for the final stages, the group winners going straight through to the final, while the second and third place teams play off for the right to join them, with the second placed team having home advantage by way of reward for doing better than the third placed team. This would make the tournament more compact by reducing the number of knockout matches, although they also need to have more days on which multiple matches are played in the group stages, and would ensure that only teams who are clearly better than the rest get to play in the knockout matches.

THE THREE INNOVATIONS

BBL10 featured three innovations this year: the Power Surge, reducing the opening Power Play from six overs to four, with a two over Power Surge to be claimed by the batting team at any point after 10 overs, the Bash Boost point, awarded to the team with the better score at the halfway stage, and the ‘x-factor’ sub where specifically at the halfway stage of the first innings each team may swap out one player for one of their designated ‘x-factor’ subs. I am a huge fan of the Power Surge, though a number of teams have misused it, being wary of going early and ending up without front line batters to cash in on it, and would like to see it adopted in other T20 competitions. The Bash Boost point has overall been a success, although a combination of the importance it assumed today, and Stars’ flawed approach caused it to spoil this particular game somewhat, and again albeit under a different name, it might well be worth other T20 competitions adopting it. The ‘x-factor’ sub rule belongs in the circular file, and has in my view contributed nothing to the tournament. If you need to alter the balance of your side after the start of the game, the one valid reason for using such a sub, you should have got it right first time.

PHOTOGRAPHS

My usual sign off:

BBL10 Logjam

Looking at the Big Bash League in the light of today’s game and providing some thoughts about the Power Surge.

The group stage of this tenth edition of the Big Bash League is entering its closing stages, with Sixers clear at the top, Renegades adrift at the bottom (certain not to qualify for the knockouts – 10 points adrift of the last qualifying spot with only eight left to play for) and six teams battling for four spots. From Scorchers in second down to Strikers in seventh the teams are separated by just four points,although third placed Stars have played a game more than the others in this sextet.

The Thunder, who had looked comfortable were dragged into the maelstrom when the Hurricanes beat them in a rain affected game, successfully chasing a DLS adjusted target. Yesterday Scorchers absolutely thrashed Heat to claim second spot in the group. This sets the stage for…

THE MELBOURNE DERBY

Stars had a chance of going second as they took on rock bottom Renegades today. The Stars batted first, and bizarrely the first over of the match was a maiden. Andre Fletcher failed to get going properly, taking eight balls to get off the mark, and getting out after hitting two fours, which gave him 11 off 14 balls. Nick Larkin came in at three, and he too struggled for a large part of his innings. The Power Play overs ended with Stars 27-1. In the ninth over Stoinis, who had been doing most of the scoring, fell for 37 to make it 58-2, Coulter-Nile, a fast bowler who has had some success with his big hitting batting was promoted with a view to increasing the Bash Boost target. Unfortunately the gamble back fired as he was out first ball to make it 58-3. That brought Maxwell in, and at the end of the tenth it was 63-3, a modest halfway score. Maxwell fell early in the second half of the innings, and by the end of the 15th, with a Power Surge to come, Stars had put up the 100, Larkin still there, but as yet having done little to impress.

Finally, with the score 111-4 after 16, Stars took the Power Surge. They fared reasonably well, scoring 21 runs and losing two wickets in those two overs, which left them on 132-6 after 18. They then did produce a big finish, 26 off the last two overs to total 158-6 from their 20. Larkin after taking 28 balls to reach 20 finished 61 not out off 47, 41 off his last 19 balls, but his dilatoriness in those first 28 would come back to haunt his team.

Renegades began dreadully in reply, limping to 17-2 in their Power Play overs. They improved in overs 5-10 but were still 10 runs adrift at the half way point, 53-3 as opposed to 63-3. They too were slow in claiming their Power Surge, waiting to the end of the 15th, at which point they were 96-4. They made decent use of the two over Surge, but still required 41 off three overs to win. Over number 18 was a big one for them, reducing the ask to 25 off 12 balls, and then the 19th settled it, 19 runs in total coming from it, leaving Renegades six to get in the final over. A boundary for Webster, taking him to 22 off nine balls, finished things, but the real key was Harvey, 47 not out off 22 balls, an innings that deservedly earned him the Player of the Match award. It was perhaps fitting that an attack minded left hander named Harvey should play the key role in settling a match between two Melbourne based sides.

POWER SURGE THOUGHTS

Of the three innovations in this years Big Bash League the Power Surge is the one that intrigues me the most. The ‘x-factor sub’ belongs in the circular file, the Bash Boost point is proving to be a huge success, and I also like the concept of the Power Surge, but feel that its application has been lacking, with sides too inclined to leave it late and therefore ending up not really benefitting from it (nb Brian Charles Lara who knows a bit about batting is on my side on this one).

The infographic I created for this post, which you will have seen at the head of it, and which reappears to end this section, outlines my thoughts on this issue, and I will add to it just this: sides going into the second half of their innings should be inclined to go early rather than late with the Power Surge and should delay it only if there are strong reasons, such as a wicket falling in the tenth over, for doing so. I can see no merit at all in using it any later than overs 15 and 16, as you should be getting big runs off the closing overs anyway even without the extra fielding restrictions.

PHOTOGRAPHS

I have two galleries to share with you today, the first featuring my newest acquisitions, and the second my regular fare: